JamesMunns[m]: > <@jamesmunns:beeper.com> But for sure, that's a harder space to cover in training. I can imagine a full "course" (longer than a few days of training, more like an undergrad plan) could cover: > > * Rust basics for non-rust developers > * Async basics for rust developers > * Embedded (conceptual) basics for rust developers > * Embedded Rust basics > * Async Embedded Rust > > Its certainly a lot to potentially cover! We've been giving more training to companies as well and these are also topics we cover