What I really like: ```rust static MATTER: StaticCell = StaticCell::new(); ``` ... and then: ```rust let matter = MATTER.uninit().init_with(Matter::init( &DEV_DET, &DEV_ATT, // NOTE: // For `no_std` environments, provide your own epoch and rand functions here MdnsService::Builtin, rs_matter::utils::epoch::sys_epoch, rs_matter::utils::rand::sys_rand, MATTER_PORT, )); ``` ... almost as if Rust is having a "real" placement-new! OK, I stop now. I guess I'm a little pumped up right now. :)